BCM215 – Digital Artifact

Blog1: https://jessieyc.wordpress.com/2020/09/09/bcm215-da-detention-how-and-why-it-can-received-overwhelming-attention-from-the-media-and-players/ Blog2: https://jessieyc.wordpress.com/2020/09/17/bcm215-da-detention-gamer-perspective-youtubers-play-through/ Blog3: https://jessieyc.wordpress.com/2020/09/21/bcm215-da-detention-how-localizing-a-taiwanese-game-for-western-audiences-why-it-is-significant-to-western-audiences/ Blog4: https://jessieyc.wordpress.com/2020/11/13/bcm215-da-detention-how-the-integration-in-game-and-history-demonstrate-the-social-significance-and-its-potential/

BCM215 – DA Contextual Report

Ideation and Concept The origin of my digital artifact came from a movie it is just called "Detention" and I found that it was really interesting on why this horror game detention can got a movie adaptation. After I watched the movie and played the game once, I think it will be a educational and... Continue Reading →

BCM215 DA – “Detention” How the integration in-game and history demonstrate the social significance and its potential?

In my last blog post, I will talk about how historical games helping people recognize, teaching and remember history, also entertaining people? Second and the important question - How the integration in-game and history demonstrate the social significance and its potential? How historical games helping people recognize, teaching and remember history, also entertaining people? Few... Continue Reading →

BCM215 Beta

https://www.youtube.com/watch?v=3ZT2w4S39zo For my Digital Artefact, I am investigate the historical context of the game - Detention and how the integration in-game and history demonstrate the social significance and its potential. This research explores the game experience of the historical horror game "Detention", as well as the player's own perception and learning process of Taiwan's history... Continue Reading →

Bcm215 DA – “Detention” How localizing a Taiwanese game for Western audiences? & Why it is significant to Western audiences?

For this week blog post, I am mainly talk about How localizing a Taiwanese game for Western audiences through ‘Detention’? and why it is significant to Western audiences? As I had mentioned in the previous blog post about the game developer had flattened the cultural element to get Western players to understand Taiwanese culture through... Continue Reading →

BCM215 DA – “Detention” How and why it can received overwhelming attention from the media and players?

I will look at the implications of the games – ‘Detention’ and explain how historical games helping people memorize the past, teaching and understanding history also entertaining people. In this blog post, I'll talk about how and why the game can received overwhelming attention from the media and players? Background ‘Detention’ is a 2D atmospheric... Continue Reading →

BCM215 – DA Pitch

https://youtu.be/asqO1q9mSyM Historically Themed Video Games - 'Detention' In this project, I explored the online game called 'Detention'. Throughout this online game, I will be Investigate the historical context in gaming and more specifically, how the integration in-game and history demonstrate the social significance and its potential. Brief introduction - 'Detention' 'Detention' is a 2D atmospheric horror... Continue Reading →

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