Digital Artifact- Contextual Essay (Tumgry)

You can view my Instagram Digital Artefact here. Project Summary My digital artefact is an Instagram account - "Tumgry". I had formed a group in a different university, and we are both from Hong Kong. "Tumgry" is a foodie account on which we share and recommend some restaurant and gourmet food in Hong Kong and Australia... Continue Reading →

BCM215 – Digital Artifact

Blog1: https://jessieyc.wordpress.com/2020/09/09/bcm215-da-detention-how-and-why-it-can-received-overwhelming-attention-from-the-media-and-players/ Blog2: https://jessieyc.wordpress.com/2020/09/17/bcm215-da-detention-gamer-perspective-youtubers-play-through/ Blog3: https://jessieyc.wordpress.com/2020/09/21/bcm215-da-detention-how-localizing-a-taiwanese-game-for-western-audiences-why-it-is-significant-to-western-audiences/ Blog4: https://jessieyc.wordpress.com/2020/11/13/bcm215-da-detention-how-the-integration-in-game-and-history-demonstrate-the-social-significance-and-its-potential/

BCM215 – DA Contextual Report

Ideation and Concept The origin of my digital artifact came from a movie it is just called "Detention" and I found that it was really interesting on why this horror game detention can got a movie adaptation. After I watched the movie and played the game once, I think it will be a educational and... Continue Reading →

BCM215 DA – “Detention” How the integration in-game and history demonstrate the social significance and its potential?

In my last blog post, I will talk about how historical games helping people recognize, teaching and remember history, also entertaining people? Second and the important question - How the integration in-game and history demonstrate the social significance and its potential? How historical games helping people recognize, teaching and remember history, also entertaining people? Few... Continue Reading →

BCM114 – Online presence Module 2 [prototyping]

If a picture is worth 1000 words, a prototype is worth 1000 meetings.”Saying Tom & David Kelley After observing various problems with engagement, content and feedback, I figured that it's fine to fail because innovation solution always comes from failing. As it showed and I realized that what needed to be remaking and reconsider in... Continue Reading →

BCM302 – Peer Review 2

In Britt's beta DA project, she has been continuing to work on her travel Instagram account - “the_tattered_passport” by creating and sharing images and travel stories. She aims to use this opportunity to promote travel around Australia and encourage people to travel. You can find her project pitch here. In her previous pitch, she tried to... Continue Reading →

BCM215 Beta

https://www.youtube.com/watch?v=3ZT2w4S39zo For my Digital Artefact, I am investigate the historical context of the game - Detention and how the integration in-game and history demonstrate the social significance and its potential. This research explores the game experience of the historical horror game "Detention", as well as the player's own perception and learning process of Taiwan's history... Continue Reading →

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